Technical Designer

Better Resume


With several years of game development and design under his belt earning him several awards, Zachary McCormick is determined to create dynamic video game experiences.


  • Best in Show, Key Kingdom Souls, 2017
  • Achievement in Technical Excellence, Spheriohack, 2016



  • Dedicated
  • Well-Spoken
  • Observant
  • Detail Oriented


  • Unity Engine
  • Unreal Engine
  • Maya
  • Adobe Photoshop


  • C#
  • C++
  • Javascript
  • JQuery
  • PHP
  • HTML

Work Experience

WEB DEVELOPER, May 2017 – present

University of Wisconsin - Whitewater

My tasks include reworking previous web site applications, as well as developing new applications.  I work directly with the customer, working hand in hand with them to develop the best web application.

SOFTWARE DESIGN - INTERN, May 2016 – August 2016

Blackline Consulting

My tasks at Blackline included research into Virtual Reality for business uses, as well as development on a social media application for mobile applications.  I engaged in many customer design meetings, as my product needed to match their exact specifics.


MACHINE OPERATOR, May 2015 – August 2015,

AptarGroup Incorporated

My tasks at Aptar  included the manufacturing and testing of plastic pieces.  Every piece needed to be carefully tested every few hours throughout a 12 hour shift, to make sure that only the best quality of parts were being shipped to the customer.


University of Wisconsin - Whitewater, 2014 - 2018

  • Bachelor of Science in Media Arts and Game Development
  • Minor in Computer Science

Contact Me

If you liked what you saw in the portfolio and would want to inquire about working together feel free to contact me!  As mentioned previously I am graduating college in the Spring of 2018 so I will be on the market to find a game development position! Feel free to contact me by my email listed in my resume, otherwise you can get ahold of me with the buttons below!

Thank You,

-Zach McCormick